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Working Experience:
- 2008/08 - present Sol Design FX
3D Artist
- Created and animated photorealistic 3d elements for commercials
- Composited 3d elements to match live action plate
- Troubleshooted pipeline, render queue and other technical problems
- 2007/07 - present clickBoom
Contract 3D Artist
- Created models for exterior landmark using low poly limitations
- Created realistic/identifiable textures in conjunction with mesh limitations
- Troubleshooted edits models for quality control
- 2007/04 - 2007/05 Animated Vision
Contract 3D Artist
- Created models & textures for interior furniture & props based on CAD mechanicals
- Created Hi res renders of 3D models & integrated them into flash-based virtual catalogue
Skills:
- 3D Modeling: High & Low Resolution
Ability to model 3D characters with knowledge of edgeloop geometry and human anatomy of muscles, as well as creating environment with clean geometry.
- Rigging & MEL Scripting
Create custom rigs for characters and rigid objects ready to be animated in 3ds max or maya. Ability to create MEL scripts for maya that will speed up both animation and rigging process.
- Texture Map
Iincluding diffuse, bump, specular, reflectivity, subsurface scattering. Able to create original texture maps or from photo references.
- Rendering and Compositing
Render 3D assets into different passes for color correction and composited to match live action plate.
- Digital Sculpting
Sculpting details in 3D characters and environmental elements and generate displacement/normal map
- Tracking
Recreate 3D camera from 2D footage to add 3D elements seamlessly into the footage
- Visual Effects
Using particles systems to create realistic CGI effects elements to enhance footage
- Illustration and Concept Art
Create original illustration and concepts with different art media.
Software :
- Maya, MEL
- 3D Studio Max
- Pixologic Zbrush
- The Foundry Nuke
- Real Flow
- PF Track
- Adobe Photoshop
- Adobe After Effects
- Macromedia Flash
Education:
2002 - 2006 Columbia College Chicago
Bachelors degree in Interactive Multimedia, concentration in 3D Computer Animation |
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